In the Planet Construction Kit, I introduced some 3-D modeling programs, but that section is pretty outdated. What I recommend now (if you can’t afford a pro package) is Blender, which is free and full of features.  But like every other 3-D program, it’s complex and baffling and you can’t really figure it out just by messing with it.  So, I wrote a tutorial that gives the basics of Blender.

blender-objects

It isn’t a full manual… that’d be a book in itself… but you can get pretty far with it.  If people like it, I could add more (I only barely cover UV maps and creating humanoids).

Happy modeling!

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