I picked this up during the Steam sale, and it’s a charmer, as well as a worthy addition to the list of great games that have popped out of the indie bubble.  It’s kind of like the original Sam & Max mated with The Naked Gun.

Polygons working together

Polygons working together

Let’s start with the look, which is highly stylized– the layouts are all classy retro with simple textures, and the characters look like toddlers’ toys.  It works– I don’t think realistic human figures would have improved the game– and it probably saved a load of development time.  I should emphasize though that it’s a fully 3-D game, not some kind of point-and-click thing.

I also feel like I can’t say too much about it– it’s like The Stanley Parable, you should go in cold.  The plot is simple enough: you’re a private eye, or maybe you work for a cop, and you go on missions. These are not particularly challenging as missions… which is fine by me, I like never having to seek out a walkthrough.  You can save at any time, but I’ll tell you right now that it never proved necessary to reload.

The plot and the puzzles are really secondary; the real game is in going around seeing what you can do in the game.  Wait, did I mention yet that this is a comedy?  A lot of the humor comes when you put off the quest directions and wander around interacting with people and things.

Not all of the jokes are boffo, but it’s definitely in the Airplane!/Naked Gun mold, where if one joke doesn’t grab you, it’s OK ‘cos another will be by in a few seconds.  There’s a lot of fourth-wall breaking, a lot of surrealism, and a bunch of electronics jokes.  (Though there are robot characters, the idea I think is that the characters kind of know they’re in a computer simulation.)

The one downside is that it’s very short.  Though you’ll probably want to play it again to find all the stuff you didn’t notice the first time.

 

 

 

Advertisements