So, you’re undoubtedly wondering what I’ve been playing lately.  Mostly Deus Ex and Skyrim, and there’s plenty left to do in each.

Detroit felt kind of tinny; I think they did a much better job with Hengsha.  To begin with, it’s built in two levels… i.e., there’s a normal city with skycrapers, and then, built on really big pillars, a whole ‘nother level on top.

Let's hope they didn't skimp on reinforcement rods

Plus, I dunno, they just seem to have had more fun with it; it’s a way more interesting place. I spent a long time just walking around exploring, hearing conversations in English and Mandarin. (Should have been Wu, but I guess they didn’t want that level of accuracy.)   Most inexplicable sight so far: a building lot filled with haphazardly placed a/c units, piled up several stories tall.

I’ve been getting into a groove as Jensen, too. I try not to kill anyone who’s not a terrorist or merc. So far I’ve mostly snuck into places and knocked off guards one by one. I like Malik so I’m helping her out with a side mission. I have a few praxis point to burn– haven’t decided what yet.

I gotta say that the character models are subpar for a game released in 2011. Clunky, with bad animations.  There’s something off about most of the female models– faces too small, I think.  Malik is the only one that looks right.

I’ve also been back in Skryim. For now I’m on the main quest. It’s still one of the prettiest games ever. This pretty much blew me away:

There were some suburbs, but they fell into the ocean

That’s the capital, Solitude.  There are a lot of beautiful natural vistas in Skyrim, but this is the first townscape in Skyrim (or Cyrodiil) that’s really wowed me.  Mostly Bethesda’s towns are well done, indeed just what you’d want a medieval town to look like, but not awesome.  But this one is pretty amazing.  It makes me want to create at least one really astonishing city in Almea.

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