Yet another playthrough of Fallout 3. I decided to get all 20 bobbleheads.
Some of these were in areas that were new to me… this is such a huge game. I’d never been to Paradise Falls, for instance. (I just bribed my way in; by that time I had plenty of caps and didn’t feel like killing all the slaver dudes.)
One bobblehead is in the Yao Guai Tunnels. These are pretty nasty customers, so I decided to get the Animal Friends perk, which is kind of amusing. Yao Guai ignore me, and so do mole rats, who like to stand up like meerkats when they’re not trying to eat you:
I got Mysterious Stranger also for the fun factor. It’s goofy fun to watch him show up and nail an enemy.
More goofy fun: make a Deathclaw Gauntlet and use it againt feral ghouls. It takes them down in one or two swipes. (Except for feral ghoul reavers; those bastards are tough.)
For Mr. Crowley’s quest, I didn’t really want the armor, so I decided to let him get it and follow him. I figured he wouldn’t make it across the wasteland, but lordy, that boy is an iron man. I was sure the Yao Guai would make short work of him, as he hadn’t taken the Animal Friend perk, but he survived several of them and made it all the way to Ft. Constantine. At this point he turns hostile, and there was no way to follow him, even with Stealth Boys. So, well, I have the power armor now, but he shot first.
Sometimes karma is your only reward. I rescued this hot chick from super-mutants:
I figured she’d walk over to Rivet City, a short distance away. Instead she headed for the Jefferson Memorial. Bad move; I found her a few minutes later:
Overall, Fallout 3 is the best and most replayable RPG I’ve tried. It’s about as close to an open-ended explorable world as you can get: you can completely ignore the main quest and still have plenty to do, you can be good or evil, you can even betray your comrades at the end. Not that I did, but the option is there… compare say KOTOR, where by an amazing coincidence light side and dark side give you the exact same agenda for 80% of the game.
I loved Oblivion when it came out, and I was replaying it not long ago… to my surprise, I think it hasn’t aged as well. Despite the world-ending threats, it lacks the grittiness of Fallout 3; it’s a pretty little Standard Fantasy Kingdom without any interesting moral ambiguity.
I did get a new game recently… well, new to me, it’s been out for years. Unpromising beginning, but it comes highly recommended, so we’ll see.